![]() The action is done with edgy panels that spill into each other, but when things get quiet the progression is articulate and paced well. His layouts, and the pacing because of them, make sense for every scene. ![]() The art once again looks great, and considering most of the battles are done in close quarters it’s an impressive feat by Tenorio to keep things understandable and interesting. The more important thing is that every character gets a moment, to either affect the plot or show a little color. It’s like Niles wanted to give the heroes as heroic a reason to kill with impunity as possible. His wizard friend gets an interesting scene where he interrogates some of the undead, and in a surprising turn of events they’re asked what they’d like to do with them. His character is having a grand old time and it’s fun to ride along with him. This issue really hammers home Ash’s joy of killing the undead. ![]() That said, there’s a reason, but I won’t spoil it here. Considering how easy it is for them there isn’t much threat to the characters. This issue opens in the thick of things as they take them on. Last issue ended with Ash, his girl and his fellow wizard coming upon an army of the undead. It’s a classic example of the creators not holding back and plotting out the issues effectively. ![]() ![]() I wouldn’t say this issue is funnier than the last, but it’s still quite good at pacing, excitement and plot twists. Listen to the latest episode of our weekly comics podcast! ![]()
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